working title: MOLD

working title: MOLD

production blog

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research: length/complexity of “Day of the Tentacle”

January 28, 2013

ha, this is probably the first really useful blog post ;) (at least for adventure interested indies). I’m planning to do this kind of research with a few more classic games, just to get a better feeling about proper gamelength and complexity.

Day of the Tentacle (LucasArts(c)) is one of the few games i really admire, so i think its the best to start with.


or if you prefer a PDF: <130128_length_research_DOTT>


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