working title: MOLD

working title: MOLD

production blog

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News

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19.12. 2014 “prototype gameplay video”

Yay!! it was stressful and took longer than expected, but we released our first gameplay video. (ingame WYSIWYG)

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06.01. 2014 “production crunch one”

I hired additional help to get something done and (more importantly ;) ) off my back. The plan is to build the first 3 sets including most of the characters, and eventually create a playable game prototype using Unity.

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08.08. 2013 “new theme, and videos!”

you probably noticed it ;) the overall design of the site changed quite a bit (the old one simply wasn’t structured enough for the amount of posts and got pretty uncomfortable)

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07.05. 2013 “first character rendering!”

finally! the first year was almost exclusively preproduction, so this milestone took a while to complete…  He isn’t rigged yet, so the posing had some (or all thinkable ;) ) constraints, but the look&feel should be representable of what we are aiming for. I have also added a new submenu to the blog called “Media” for “pictures only, skip the blabber” convenience.

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13.02. 2013 “about pages…”

I finally got around to create/finish the about page! :) the blog already has around 30 posts, but almost no overall information ;) so it’s about time!
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